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S7 Universe

the early access era is live

Proof of Concept. Proof of Life. Proof of Love.

Straight from DreamHack 2025 — our award-winning prototypes and early editions, built by hand and heart.

Every product you see here is real, playable, and part of the Early Access Prologue — now you can own the same pieces that built the dream.

The S7 Cyberpunk Universe

One World. Many Entry Points. One Final Game.

S7 Cyberpunk isn’t just one game.

It’s a living universe built across multiple mediums — all connected, all canon, all leading toward the final release of Seneca 7: A Cyberpunk Odyssey.

Every piece explores a different moment in humanity’s first years on Planet 7.
Every entry point adds perspective.
Every path feeds the same future.

Choose your way in.

The Early Access Era

The Prologues Before the Storm

The Early Access Era is where development meets story.

This is not the unfinished final game.

This is a structured prologue arc — 36 episodes across three different stories — testing mechanics, exploring lore, and rewarding early believers.

The Alpha Prologue
The Beta Prologue
The S.A.L.I. Prologue


When the final game launches, the Early Access build retires.

No spoilers.
No drip-fed ending.
Just mystery and momentum.

S7 Cyberpunk: AutoPilot 

The Anime

Before Planet 7…
before orbit…
before the settlers ever saw their new sun…
there was departure.

S7 Cyberpunk: Auto-Pilot is the anime that chronicles humanity’s final days on Earth and the chaotic voyage into deep space.

It follows the launch, the fractures, the hope, and the unforeseen events that unfold before the settlers enter cryosleep.

When Auto-Pilot ends, the ships reach orbit.
And that’s where the Graphic Novel begins.
This is the emotional ignition of the entire universe.

S7 Cyberpunk: Proof of Concept

The Graphic Novel

The first 30 minutes of arrival in orbit.
The moment humanity realizes Planet 7 is real.
This is the emotional ignition point of the universe — the tone, the characters, the promise.

It’s where the love letter became ink.

S7 Cyberpunk: People and Places

The Tabletop RPG

Twelve adventures.
One full year.

This is where players live inside the settlement’s first struggles — shaping the early culture, conflicts, and chaos that define the world.

The same system that powers the video game — adapted for the table.

S7 Cyberpunk: Origin Stories

The Board Game

Two paths: Co-Op – Origin stories of key characters before Planet 7.
PvP – Simulator arenas and tactical clashes across the settlement.

Fast.
Strategic.
Built for game nights.

S7 Cyberpunk: Settlement Wars

The Collectible Card Game

At the end of Year One, tension fractures the colony.

The CCG captures the birth of faction warfare — leaders, units, strategy, escalation.

A role-playing strategy CCG built to expand with the universe.

S7 Cyberpunk: Tactics

The mobile video game

A tactical strategy experience built mobile-first.

Single-player missions.
Co-op.
PvP.
Map building.

Tactics connects the physical games, the Early Access systems, and future expansions into one evolving battlefield.

Seneca 7: A Cyberpunk Odyssey

the final video game trilogy

The destination.

The full third-person action RPG trilogy.

 

Steam Deck first.

Switch at full release.

 

No one sees the final game early.

 

When it launches, it launches for everyone.

Why It’s Built This Way

scrappy iterative engaging development

Most studios build quietly behind closed doors.

We built publicly.

Every medium isn’t just merch.
It’s infrastructure.

Each piece funds development.
Each piece deepens the lore.
Each piece strengthens the community.

This isn’t fragmented.
It’s deliberate.

You're not Late

you're early

The Era is unfolding.
The Universe is expanding.
And the final game is still ahead.

Choose your path.

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